Spontz Scene Group A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS. http://www.spontz.org/ Spontz.org~Site InfoWhoisTrace RouteRBL Check
Strulovitz, Nir Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos. http://www.geocities.com/doesitsnowinla/ Geocities.com~Site InfoWhoisTrace RouteRBL Check
Doucette, Jason Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads. http://www.jasondoucette.com/ Jasondoucette.com~Site InfoWhoisTrace RouteRBL Check
Harris, Kevin R. - CodeSampler Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language. http://www.codesampler.com/ Codesampler.com~Site InfoWhoisTrace RouteRBL Check
Roel z'n Boel Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time). http://www.xs4all.nl/~reije081/ Xs4all.nl~Site InfoWhoisTrace RouteRBL Check